Digital Utopias: Full Programme Info
Mon 19 Jan 2015
Digital Utopias, Art Council England’s one day conference curated by Abandon Normal Devices as a trailblazer event for Hull City of Culture 2017, is now sold out.
If you’ve secured tickets and will be joining us tomorrow at the Hull Truck Theatre for a diverse and topical array of debates, clinics and showcases focused on new technologies enabling creativity across the arts, we can’t wait to see you there. Read on below to get a sense of the schedule, venue and the sessions on offer.
We will be documenting the day through live blogs, photography and film plus inciting discussion through social media. Follow @ANDfestival and #artsdigital for live updates and to contribute your thoughts.
Speaker biographies are available to download here.
View the full programme timetable here.
Sessions in the main theatre will be compèred by Prof Andy Miah.
Welcome from Sir Peter Bazalgette, Chair, Arts Council England and James Davis, Programme Manager, Director, Google Cultural Institute
Debate: After the future
After the future examines how art is changing in the digital age and how new behaviours and systems are emerging in the creation, exhibition, interpretation and dissemination of art. Through sharing recent and historical examples, the panel will examine the challenges of classifying a growing and chaotic field. Asking questions such as; What are the practical challenges and values, which should inform the future? And how can our media art history inform the sector?
Chair: Sarah Cook, Morgan Quaintance, Ruth Mackenzie (The Space) and Jon Thomson (Thomson and Craighead)
Or choose from the following sessions:
Clinic: What to do with your data?
Puzzled by Open data, big data and meta data? You are not alone! Led by CEO Gavin Starks and Art Associate Julie Freeman, this Open Data Institute session demonstrates what art organisations can do with their data and the small steps you can make right away.
Led by CEO of ODI Gavin Starks and Julie Freeman.
Showcase: Presentation and talk by James Davis, Programme Manager at the Google Cultural Institute
Google Creative Lab UK will talk about their chrome web experiments, games and prototypes.
Lunch lower and upper foyer
Debate: Disruptive Innovation
This panel will unpick alternative models of “innovation” through examining production models and their cultural value. Interdisciplinary artistic practice can create new platforms, resources and art forms, but what are the benefits to artistic practice and how can cultural appropriation be avoided?
Led by Tatiana Bazzichelli (Curator and writer) Memo Akten (Artist), Lynn Scarff (Programme Director of The Science Gallery) and Jose Luis de Vicente (curator and researcher).
Or choose from the following sessions:
Showcase: Designing Performance (Performance & Interactivity)
From sensory performances to projection mapping technologies, we invite The Royal Shakespeare Company’s Sarah Ellis, artists Marshmallow Laser Feast and theatre company Extant to discuss how performance is being enhanced by new technologies and the challenges of live performance in the flesh and online.
Clinic: Archiving & preserving in the Digital age
How do we ensure long-term access to digital information through collecting, archiving and preservation? This session gives hands on tips for museums, curators and collectors on both moving image and social media archiving.
Led by Dragan Espenchied, Rhizome and Luke Collins from Lux, Scotland.
Showcase: Copy and Paste (Literature & Publishing)
Changes in technology have played pivotal roles in literature (from Gutenberg to GoogleDocs) and we invite showcases from writers, publishers and software developers who are looking at everything from generative writing, books as code and alternative distribution models.
Led by Jim Hinks, Comma Press and Joanna Ellis from the Writing Platform.
Afternoon break – 15 mins
Debate: Activate the Public Space
The public space is augmented with information, networks, forces, bodies, buildings and technology. How do we define the public space? How do we create work for a time where the distinction between being offline and online is harder distinguish. We hear from a range of organisations, who have opened up new social spaces, data and communities through gaming, networked objects and growing DIY communities.
Led by Ruth Catlow (Furtherfield) Prof Jennifer Gabrys (artist), MolMol (Yes Yes No) and Iain Simons (GameCity).
Or choose the following:
Showcase: Curating Networks
Curating Networks showcases projects that rethink ideas of authenticity, ownership and authorship in relation to archives, collections and traditional formats and gallery spaces.
Led by Katrina Sluis (Photographers Gallery), and Irini Papadimitriou (V&A) and Hullcraft (Joel Mills and Hannah Rice) University of Hull.
Showcase: Crafting Code (Art and Science)
Crafting Code explores the role of new materials in art production and how data can be materialised, examining the interchangeable role of artists, engineers and makers. We invite presentations on the ‘algorithmic’ opportunities this expanding field is developing, from design, digital sculpture and science to 3D modelling & wearable technology.
Speakers include Karen Gaskill (Crafts Council), Gretchen Andrew and Matthew Plummer-Fernandez.
Clinic: R&D as serious play
This session will bring together representatives from a selection of recent R&D projects to discuss how to design and manage a process that is playful and serious at the same time. Facilitated by a representative from the Digital R&D Fund, each representative will share their experience, before moving into a panel discussion and workshopping ideas with the audience. Creative technology projects are not just about delivering an end product – managing a R&D process which is creative, useful and rewarding for all parties is where the magic happens.
Performance: The Measures Taken
The day will finish with an immersive digital art work. ‘The Measures Taken’ is a collaboration between Marshmallow Laser Feast and Alexander Whitley Dance Company. Both a dialogue, and a duet between human movement and the digital world, this performance promises to be visually striking and kinetically charged.